Trash Dash

Serious Game About Effective Waste Management

Project Dates: 2013

Partners: 
Personal Project, School of Visual Arts Masters in Design for Social Innovation Program 

My Roles: Designer


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Every year, in the United States alone, more than 230 million tons of waste ends up in landfills.

By some estimates, more than 70% of this waste could be reused or recycled. Helping players to understand the overall impact of our consumer culture — that trash doesn't simply disappear once it leaves our hands — may be a first step in helping to reduce our culture of disposability. We hope that in making trash disposal into a fun game, we could ultimately contribute to positive real-world impacts on environmental, economic and public health problems.

Trash Dash is a fast paced game intended to educate and inspire behavior change around waste management.

Players race to put more trash into their own appropriate recycling bins than their opponents, while minimizing the amount of trash left in their "landfill" at the end of the game. "One Person's Trash Is Another's Treasure" cards give players a bonus while reinforcing the idea that much of what we think of as useless in our own lives still holds great potential utility for others.


Game Packaging Prototype

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Game Boards

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"Trash" Cards

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Playtesting the Game

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